ZlimBratSki made a review in their channel yesterday and he had really nice words about Hands of Necromancy 2 soundtrack (7:50).
«The beauty of the dark fantasy setting keeps on delivering, it’s so beautiful toppled with I personally think is one of the top three if not the absolute best freaking soundtracks that I’ve ever heard in my life.
And the music you’ve just heard now it’s really just a little snippet of the insane, mighty, amazing music that this game has, and it mixes it up but always stays dramatic orchestral like and beautiful».
PRE-ORDER ALREADY OPENED! https://asciimov.bandcamp.com/album/hands-of-necromancy-2 This exclusive cassette edition will be strictly limited to the exact number of pre-orders received. Once it’s gone, it’s gone forever! If we don’t meet the minimum required for production, the project will be canceled, and all payments will be fully refunded. Don’t miss your chance to own a unique piece of ASCIIMOV history—pre-order now and secure your copy before it’s too late!
“Overwhelming second full-length studio album by Asciimov, the most masked and hermetic project of the brilliant musical shapeshifter NHT (As Light Dies, Garth Arum, Deemtee…), an vast musical epopee composed as the soundtrack for the acclaimed dark fantasy first-person retro-shooter “Hands of Necromancy II”…
In this renewed and mighty transfiguration of Asciimov, NHT invites us to follow the adventures of the necromancers Acheron and Phaedra through over 70 minutes of deeply personal neofolk, rich with the fantastical and medieval dark dungeon atmosphere and an impressive orchestral cinematic score, in one way it’s as if the dark folk of Heilung, Faun or Wardruna were fused with the compositions of Basil Poledouris for “Conan the Barbarian”, Howard Shore for “The Lord of the Rings” or Hans Zimmer for “Gladiator”, a true epic masterpiece that will captivate, not only fans of the video game, but also followers of neofolk, dark synth and music inspired by fantasy, role-playing games and sword and sorcery literature…
The “Hands of Necromancy II” soundtrack is presented as a unique edition, limited to only 66 hand-numbered copies. It comes in a luxurious oversized 4-panel digifile, meticulously handcrafted from heavyweight paper, enhanced with an exclusive soft-touch matte laminate, and accompanied by a printed cardboard sleeve to protect the CD, and it also includes a free digital download card for the album…”
We finally have a release date for the physical edition of the epic soundtrack of “Hands of Necromancy II”, which also serves as the second full-length studio album by Asciimov, the outstanding orchestral dark synth meets fantastic neofolk project by NHT (As Light Dies, Garth Arum, Deemtee), it has been set for October 29th.
And for this, the exceptional graphic designer Rolls3D has crafted a stunning piece of artwork, meticulously detailed filled with symbolism and references to the video game, you may have already glimpsed some of it in the teaser we presented just a few days ago, an impressive kind of “bestiarium” that expands the game’s imagery and adds greater depth to the fantastic lore created by guys at Frechou Games and HON Team.
As you know, the video game will be launched for PC via Steam on September 16th by Fulqrum Publishing, so the physical edition of its soundtrack promises to be a true gem for its legions of fans, an invitation to fully immerse themselves in the music that accompanies Acheron and Phaedra on their adventures and take their enjoyment of the game to the next level.
So, mark October 29th in your calendars, as that’s when the “Hands of Necromancy II” OST will finally be unleashed in full by the powerful necromancers, they’ve given us their word!! But stay tuned, because in just a few days, you’ll be able to preorder your copy and access a series of exclusive offers available only through the DARKWOODS website, starting this Tuesday, September 10th!!
Great review of BlooM mod with special mention to the OST. Headbanging while playing!
The amount of headbanging I was doing must have caused me more brain cells than I can afford to loose because the further I get into the game the more confusing the levels were.